Working with Scripts


The Pro Script module extends Mira's image processing capabilities using a scripting language. This module is available as an optional item for the Mira platform. Pro Script uses the Lua language to provide a complete script processing engine that can be used to extend Mira's image and data processing capabilities and to perform general types of computing tasks independent of images.

This topic describes how to work with scripts in Mira. Complete documentation on the Pro Script language, including classes, methods, and other features, is provided separately with the Pro Script module.

Overview

For viewing, creating, and modifying scripts, Mira provides the Script Editor. The Script Editor is a special kind of text editor that highlights the different language elements according to patterns and rules. The script editor uses several styles to display different types of syntax. This syntax highlighting makes the script more human-readable but it does not actually affect the script text itself.

When running a script, Mira loads the text directly from a file or from the Script Editor. This text is fed to the Lua engine, which compiles the text to byte code and executes it. The sections below describe how to create, open, save, and run scripts in Mira.

Creating a Script

To create a new script, do one of the following. These actions open an empty Script Editor:

Opening an Existing Script

To open a script from a file, do one of the following. These actions load the existing script into a Script Editor:

Saving a Script

Scripts are saved to text files with a lua file extension. You can choose to save scripts in the [Mira]\Scripts folder tree or anywhere in your file system. If you choose to save them outside the [Mira]\Scripts folder tree, then they will not be accessible from the Script Manager. To save a script, use one of the following methods:

Running a Script

For detailed instructions about the various ways to run a script, see Running Scripts. Here are some examples: